I did some soul-searching the other night when my power came back on.
November 24, 2015
November 17, 2015
No need to take a second glance. These here sentences are in Comic Sans MS. Sit here and bask in its anti-glory.
In Dude, Stop!, your victories are measured by just how skilled you are in being the most annoying little jerk there is. Break the rules, reshape the odds, and wear your socks and sandals proudly for those trophies - and do it again, while you're still going hot. Come on, you know you want to...
Dude, Stop! has recently been Greenlit by the Steam Community and will be up for sale there. In the meantime, give the crash-course a whirl on Itch.io!
a more comprehensive review will become available when Dude, Stop! is available as a full game to the public; I am currently sick right now, but I am currently working on more playthroughs and reviews at this moment
November 9, 2015
"Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice."
-Premise, Beneath FloesI've known of Beneath Floes for a long, long time now. Having discovered that it was a hypertext story, I felt it perfect to write about during National Novel Writing Month, an event I'm taking part in for the fourth year in a row.
As of 5:21 AM, I have finished the game, and I'm so excited to tell you about it.
November 1, 2015
October 26, 2015
Twice a month, I'm completely without my big, beautiful gaming computer and am left with my low-storage, low-variety MacBook to create a Monday morning post with. Since there are issues with cross-platform save files, my criteria was harsh: OS X compatible, free, short, and good.
Itchi.io, a popular website for sharing indie games (many of them free), came to the rescue. Over the night of Saturday the 24th, I sat down and played anything short that struck my fancy. Read on for my thoughts.
October 23, 2015
It's about 11:34 PM at the time of this writing. I woke up at approximately 10:45 and immediately realized that I was supposed to be writing that blog post and that I had just completely wasted my six hours of dedicated work space. However, I did poke a little at my Twitter and realize through my haze of sleepiness that Guild Wars 2: Heart of Thorns would be released in ample time.